truteal's ideas

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truteal's ideas

Postby truteal » Sat May 26, 2012 3:58 am

Note: When I say "they emerge from the water (like Husks)" The enemy does not emerge from green bogs like husks, but from clear blue water (like from rivers or from ponds or from the sea)

Another Note: Enemies with an asterisk behind their names, I'm not too fond of/are too much like an official enemy

Ox Rider
Description: A Troll Champion riding on a Musk Ox http://en.wikipedia.org/wiki/Muskox that is the size of a Yeti
HP: 600
Damage: 30-50
Armor: None
Magic Armor: None
Speed: Slow
Life Cost: 6
Bounty: 45
Abilities: Dismount Troll Champion, Throws armour piercing axes

Ice Elemental
Description: A light blue and white Elemental
HP: 2200
Damage: 50-150
Armor: None
Magic Armor: None
Speed: Slow
Life Cost: 5
Bounty: 130
Abilities: Can freeze towers (like J.T), Area attack, Can not be poisoned

River Troll
Description: A green-blue troll with webbed hands and feet
HP: 450
Damage: 25-45
Armor: None
Magic Armor: None
Speed: Slow
Life Cost: 1
Bounty: 40
Abilities: They emerge from water (like Husks), Regeneration

Gul'thak Follower
Description: An Orc riding on a boar piglet that is a bit bigger than a Winter Wolf wielding a staff similar to the one Gul'thak has
HP: 500
Damage: 10-30
Armor: None
Magic Armor: None
Speed: Medium
Life Cost: 4
Bounty: 35
Abilities: Dismount Gul'thak Follower (Demounted), Can Heal Allies

Gul'thak Follower (Demounted)
Description: An Orc wielding a staff similar to the one Gul'thak has
HP: 500
Damage: 10-30
Armor: None
Magic Armor: None
Speed: Slow
Life Cost: 2
Bounty: 40
Abilities: Can Heal Allies

Doctor
Description: A Bandit wearing a surgical mask and a bloodstained apron wielding a rusty bloodstained saw
HP: 130
Damage: 12-20
Armor: None
Magic Armor: None
Speed: Medium
Life Cost: 1
Bounty: 12
Abilities: Can Heal Allies

Dark Bowman*
Description: A Marauder sized Shadow Archer wielding a crossbow
HP: 500
Damage: 30-40
Armor: None
Magic Armor: Medium
Speed: Slow
Life Cost: 3
Bounty: 30
Abilities: Shoots Arrows

Red Oni*
Description: A Red Ogre with horns wielding a spiked club and wearing tiger skin pants
HP: 1200
Damage: 50-70
Armor: None
Magic Armor: None
Speed: Slow
Life Cost: 3
Bounty: 80
Abilities:

Blue Oni*
Description: A Blue Ogre with horns wielding a spiked club and wearing tiger skin pants that is smaller than a Red Oni
HP: 700
Damage: 30-50
Armor: None
Magic Armor: None
Speed: Medium
Life Cost: 4
Bounty: 60
Abilities:

Dark Ronin*
Description: A Black armoured Samurai
HP: 270
Damage: 20-30
Armor: High
Magic Armor: None
Speed: Slow
Life Cost: 1
Bounty: 20
Abilities: Can dodge melee attacks

Crypt Elemental
Description: A Grey Elemental with pale green grass, crosses and tombstones on its back
HP: 2000
Damage: 30-80
Armor: None
Magic Armor: None
Speed: Slow
Life Cost: 3
Bounty: 50
Abilities: Area attack, Can not be poisoned, When defeated, a random amount of Skeletons, Skeleton Knights and Skeleton Healers emerge from where it was defeated, Emerges from the graveyard whenever an enemy Elemental is defeated

Skeleton Healer
Description: A Skeleton wearing a headdress and holding a staff
HP: 160
Damage: 5-10
Armor: None
Magic Armor: High
Speed: Slow
Life Cost: 1
Bounty: 6
Abilities: Can Heal Allies, Can not be poisoned, Emerges from the graveyard whenever a magic using enemy is defeated

High Necromancer
Description: A Necromancer with a more detailed cloak that is brown and deer’s antlers on his head
HP: 1200
Damage: 30-50
Armor: None
Magic Armor: None
Speed: Slow
Life Cost: 4
Bounty: 70
Abilities: Summons Skeleton Knights and Skeleton Healers, Ranged attack (fires green magic from one of its hands)

Ogre Champion
Description: An armourclad Ogre wielding an axe
HP: 1500
Damage: 50-70
Armor: High
Magic Armor: None
Speed: Slow
Life Cost: 4
Bounty: 70
Abilities:

Greenmuck Sapling
Description: A Tainted Treant that is bigger and has a small pool of slime on top of its head
HP: 1500
Damage: 50-70
Armor: Great
Magic Armor: None
Speed: Slow
Life Cost: 4
Bounty: 80
Abilities: Area Ranged attack (spews slime from its head) Can not be poisoned

Cave Troll
Description: A giant grey-blue troll wielding a Stalagmite like a club
HP: 3850
Damage: 55-95
Armor: None
Magic Armor: None
Speed: Slow
Life Cost: 5
Bounty: 200
Abilities: Regeneration (but a faster regeneration rate than the Forest Troll and the Troll Breaker)

Camo Orc
Description: An Orc wearing a bush costume
HP: 80
Damage: 4-8
Armor: Low
Magic Armor: None
Speed: Slow
Life Cost: 1
Bounty: 4
Abilities: Can only be seen by Mages and Assassins, Transforms into an Orc when defeated

Wendigo
Description: A Sasquatch that is bigger, has black-brown fur, has the antlers of a Moose http://en.wikipedia.org/wiki/Moose and visible fangs
HP: 5000
Damage: 50-150
Armor: None
Magic Armor: None
Speed: Slow
Life Cost: 6
Bounty: 400
Abilities: Area attack

Camo Ogre
Description: An Ogre wearing a tree costume
HP: 800
Damage: 40-60
Armor: None
Magic Armor: None
Speed: Slow
Life Cost: 3
Bounty: 30
Abilities: Can only be seen by Mages and Assassins, Transforms into an Ogre when defeated

Dark Calvary
Description: A Dark Knight riding on a black horse wearing black amour
HP: 300
Damage: 15-25
Armor: High
Magic Armor: None
Speed: Medium
Life Cost: 2
Bounty: 20
Abilities: Dismount Dark Knight

Chaos Underling
Description: A Purple demon with two different horns on its head and fangs of different length
HP: 100-600 (Randomized)
Damage: 10-50
Armor: Randomized
Magic Armor: Randomized
Speed: Randomized
Life Cost: 1-3 (Randomized)
Bounty: 10-60 (Randomized)
Abilities: Randomized (it could have any ability except for Flying and Dismount)

Chaos Fiend
Description: A big Purple demon with two different horns on its head and fangs of different length
HP: 600-1500 (Randomized)
Damage: 10-200
Armor: Randomized
Magic Armor: Randomized
Speed: Randomized
Life Cost: 3-20 (Randomized)
Bounty: 60-120 (Randomized)
Abilities: Randomized (it could have any ability except for Flying and Dismount)

Mountain Elemental
Description: A grey Elemental made of stone that is bigger than a Magma Elemental and has a snowcapped mountain on its back
HP: 6000
Damage: 50-150
Armor: None
Magic Armor: None
Speed: Slow
Life Cost: 6
Bounty: 400
Abilities: Area attack, Can not be poisoned

Gemstone Elemental
Description: A brown elemental made of stone with different coloured gems and gold all over its body
HP: 2300
Damage: 50-150
Armor: None
Magic Armor: None
Speed: Slow
Life Cost: 5
Bounty: 500
Abilities: Area attack, Can not be poisoned

Sinister Saguaro
Description: A two armed Saguaro http://en.wikipedia.org/wiki/Saguaro with eyes and a mouth similar to a Tainted Treant
HP: 500
Damage: 25-45
Armor: None
Magic Armor: None
Speed: Slow
Life Cost: 1
Bounty: 30
Abilities: Ranged attack (throws quills) Inflicts recoil damage if melee attacked by a warrior

Slime Thing
Description: A large green slime creature with four eyes (two on each side)
HP: 4000
Damage: 50-150
Armor: None
Magic Armor: None
Speed: Slow
Life Cost: 8
Bounty: 200
Abilities: Area attack, Splits into two Slime Creatures when defeated, Can not be poisoned

Slime Creature
Description: A large green slime creature that is smaller than a Slime Thing with two eyes
HP: 2000
Damage: 50-150
Armor: None
Magic Armor: None
Speed: Slow
Life Cost: 4
Bounty: 100
Abilities: Splits into two Slime Beasts when defeated, Can not be poisoned, Area attack

Slime Beast
Description: A large green slime creature that is smaller than a Slime Creature with one eye
HP: 1000
Damage: 50-70
Armor: None
Magic Armor: None
Speed: Slow
Life Cost: 2
Bounty: 50
Abilities: Can not be poisoned

Brutus “The Conqueror” Lightseeker
Description: A Dark Slayer wearing blood red armour with longer horns and shoulder spikes
HP: 10000
Damage: 666-999
Armor: Great
Magic Armor: Great
Speed: Slow
Life Cost: 20
Bounty: 0
Abilities: Boss, Area attack

Orca
Description: An anthropomorphic green and white killer whale http://en.wikipedia.org/wiki/Killer_whale
HP: 4500
Damage: 50-150
Armor: None
Magic Armor: None
Speed: Slow
Life Cost: 6
Bounty: 250
Abilities: They emerge from water (like Husks), Area attack, Ranged Attack (sonic attack)

Volcano Elemental
Description: A Magma Elemental that is bigger and has a Volcano on its back
HP: 7000
Damage: 150-250
Armor: None
Magic Armor: None
Speed: Slow
Life Cost: 8
Bounty: 500
Abilities: Area attack, Can not be poisoned, Ranged Attack (the volcano on its back spurts lava onto warriors)

Succubus
Description: A female demon
HP: 700
Damage: 10-45
Armor: None
Magic Armor: Low
Speed: Slow
Life Cost: 3
Bounty: 40
Abilities: Blows kisses at warriors that do no damage but causes them to fight one another, Infernal Combustion

Plunderer
Description: A bearded bald man that is bigger than a Pillager wielding a giant cannon with mystical purple markings on it with one arm and a sword in the other hand
HP: 3200
Damage: 60-120
Armor: None
Magic Armor: Great
Speed: Slow
Life Cost: 6
Bounty: 200
Abilities: Ranged Magic Attack (fires its cannon), Area Magic Attack

Kingpin Crony
Description: A fat Yeti-sized bald man wearing lots of jewellery riding on a Litter http://en.wikipedia.org/wiki/Litter_(vehicle) carried by four Bandits
HP: 3000
Damage: 20-40
Armor: None
Magic Armor: None
Speed: Slow
Life Cost: 6
Bounty: 100
Abilities: Ranged Attack (throws food) can heal allies to full health by throwing food at them, can heal itself by eating

Kobold*
Description: A small purple and yellow reptilian humanoid wielding a spear (like this http://3.bp.blogspot.com/-1hoyXghEoqY/T ... Kobold.jpg )
HP: 50
Damage: 2-5
Armor: None
Magic Armor: None
Speed: Medium
Life Cost: 1
Bounty: 6
Abilities: Ranged Attack (throws its spear at warriors)

Koalinth
Description: A larger Goblin with webbed hands and feet
HP: 250
Damage: 15-25
Armor: None
Magic Armor: None
Speed: Medium
Life Cost: 1
Bounty: 15
Abilities: They emerge from water (like Husks)

Skeleton Legend
Description: A skeleton wearing a helmet with two horns on it (like the Dark Slayer’s helmet) and wielding an axe and sheild
HP: 1200
Damage: 30-60
Armor: Medium
Magic Armor: None
Speed: Slow
Life Cost: 2
Bounty: 30
Abilities: Can not be poisoned, Emerges from the graveyard whenever a humanoid enemy with over 1200 HP is defeated

Anubian
Description: A larger Sand Wraith with a Jackal head mask (like this http://upload.wikimedia.org/wikipedia/c ... ng.svg.png)
HP: 1000
Damage: 40-70
Armor: None
Magic Armor: Low
Speed: Slow
Life Cost: 3
Bounty: 65
Abilities: Ranged Attack (fires red magic from its staff) Spawns Fallen (two crypts at a time)

Orangutan Rider
Description: An Orangutan http://en.wikipedia.org/wiki/Orangutan being ridden on by a Savage holding a bamboo fishing pole with a Durian http://en.wikipedia.org/wiki/Durian for bait
HP: 1960
Damage: 30-70
Armor: None
Magic Armor: None
Speed: Slow
Life Cost: 5
Bounty: 105
Abilities: Ranged Attack (the Savage throws Durians) Area Attack

Sahuagin
Description: A green fish like humanoid wielding a trident
HP: 900
Damage: 40-60
Armor: None
Magic Armor: None
Speed: Slow
Life Cost: 3
Bounty: 70
Abilities: They emerge from water (like Husks), Ranged Attack (throws its trident at warriors)

Dark Shogun*
Description: A Dark Slayer sized Black armoured Samurai
HP: 1000
Damage: 40-90
Armor: Great
Magic Armor: None
Speed: Slow
Life Cost: 3
Bounty: 100
Abilities: Can dodge melee attacks

Ulguk-Hai Lieutenant
Description: A large Troll wearing a white mask (that is larger than the Troll Chieftain’s) wielding a club and is riding on a Moose http://en.wikipedia.org/wiki/Moose
HP: 3500
Damage: 70-140
Armor: High
Magic Armor: None
Speed: Slow
Life Cost: 12
Bounty: 180
Abilities: Dismount Ulguk-Hai Lieutenant (Demounted), Can Enrage Allies, Area attack

Ulguk-Hai Lieutenant (Demounted)
Description: A large Troll wearing a white mask (that is larger than the Troll Chieftain’s) and wielding a club
HP: 3500
Damage: 70-140
Armor: High
Magic Armor: None
Speed: Slow
Life Cost: 6
Bounty: 200
Abilities: Regeneration, Can Enrage Allies, Area attack

L'anrefni
Description: A Demon Lord which is bigger, has longer horns and wearing spiked gold armour
HP: 6666
Damage: 666-999
Armor: Great
Magic Armor: Great
Speed: Slow
Life Cost: 20
Bounty: 0
Abilities: Boss, can destroy Towers by firing red magic from one of its hands, Ranged Attack (fires red magic from one of its hands) Summons Demon Spawn, Demon Lords, Demon Hounds, Demon Imps and Succubi, Area attack

Lava Elemental*
Description: An Elemental made out of orange-red lava that is smaller than a Magma Elemental
HP: 1500
Damage: 50-150
Armor: None
Magic Armor: None
Speed: Medium
Life Cost: 4
Bounty: 100
Abilities: Area attack, Can not be poisoned, Ranged Attack (fires lava from the end of one of its arms)

Polar Bear*
Description: A white bear that is bigger than a Yeti
HP: 3500
Damage: 80-150
Armor: None
Magic Armor: None
Speed: Slow
Life Cost: 6
Bounty: 200
Abilities: Area Magic Attack

Cryomancer
Description: A man wearing a dark blue parka with white fur around the size of a Dark Slayer with glowing light blue eyes
HP: 1400
Damage: 60-80
Armor: None
Magic Armor: Medium
Speed: Slow
Life Cost: 4
Bounty: 80
Abilities: Ranged Magic Attack (fires blue magic from one of its hands) Can freeze Towers by firing blue magic from one of its hands

The Late Gul'thak
Description: A zombified Gul'thak riding on a giant zombified Boar
HP: 10000
Damage: 200-600
Armor: None
Magic Armor: None
Speed: Slow
Life Cost: 20
Bounty: 0
Abilities: Boss, Emerges from a graveyard, Summons Skeleton Healers and Skeleton Legends, Can Heal Allies

Swamp Druid
Description: A green haired caricature of Alan Moore http://en.wikipedia.org/wiki/Alan_Moore wearing a green robe and wielding a staff with a green orb on top of it
HP: 1500
Damage: 60-80
Armor: None
Magic Armor: Medium
Speed: Slow
Life Cost: 4
Bounty: 90
Abilities: Ranged Magic Attack (fires green magic from the green orb on top of its staff) Summons Swamp Things

Scrange
Description: This http://starwars.wikia.com/wiki/Scrange
HP: 500
Damage: 80-100
Armor: None
Magic Armor: None
Speed: Slow
Life Cost: 2
Bounty: 60
Abilities: Emerges from the Swamp whenever a level 4 warrior is killed

Swamp Slug
Description: This http://starwars.wikia.com/wiki/Swamp_slug
HP: 2000
Damage: 30-70
Armor: None
Magic Armor: None
Speed: Slow
Life Cost: 5
Bounty: 100
Abilities: Emerges from the Swamp whenever a hero is killed

Dark Elf
Description: A Sylvan Elf with black hair wearing evil looking armour
HP: 250
Damage: 30-60
Armor: Low
Magic Armor: Low
Speed: Medium
Life Cost: 1
Bounty: 15
Abilities: Shoots Arrows

Stag Rider
Description: A Dark Elf riding on a grey Elk http://en.wikipedia.org/wiki/Elk with green eyes
HP: 250
Damage: 30-60
Armor: Low
Magic Armor: Low
Speed: Fast
Life Cost: 2
Bounty: 10
Abilities: Shoots Arrows, Dismount Dark Elf

Giant Penguin
Description: An Ogre sized Rockhopper Penguin http://en.wikipedia.org/wiki/Rockhopper_penguin
HP: 800
Damage: 30-50
Armor: None
Magic Armor: None
Speed: Slow (Medium on ice)
Life Cost: 3
Bounty: 60
Abilities: Unblockable on ice

Necrobot
Description: Necron 99/Peace from the film Wizards
http://en.wikipedia.org/wiki/Wizards_(film) (you can see him in action here http://www.youtube.com/watch?v=Fm1dsnTuBkM ) wielding a shotgun, with the colouration of The Juggernaut and glowing red eyes
HP: 1600
Damage: 50-90
Armor: Great
Magic Armor: Medium
Speed: Slow
Life Cost: 4
Bounty: 90
Abilities: Ranged Attack (fires its shotgun)

Basilisk
Description: A giant purple and green Plumed Basilisk http://en.wikipedia.org/wiki/Plumed_basilisk with visible fangs
HP: 1500
Damage: 30-80
Armor: None
Magic Armor: None
Speed: Medium
Life Cost: 4
Bounty: 90
Abilities: Ranged Poisonous Attack (spits venom) Can not be poisoned

Manticore
Description: This http://spiderwick.wikia.com/wiki/Manticore
HP: 3000
Damage: 50-120
Armor: None
Magic Armor: None
Speed: Medium
Life Cost: 5
Bounty: 200
Abilities: Ranged Poisonous Attack (throws tail quills) Can swallow warriors whole, Can dodge melee attacks, Can not be poisoned

Wyvern
Description: This http://phobosedeimos.files.wordpress.co ... dragon.jpg (you can see him in action here http://www.youtube.com/watch?v=D-ayhCJFLAA, here http://www.youtube.com/watch?v=NRJ1Ehzdj_k and here http://www.youtube.com/watch?v=WgGR0QsuTEc )
HP: 4000
Damage: 50-120
Armor: None
Magic Armor: None
Speed: Slow
Life Cost: 5
Bounty: 200
Abilities: Flying, Breathes fire on warriors below

Basenji
Description: This http://en.wikipedia.org/wiki/Basenji
HP: 85
Damage: 8-16
Armor: None
Magic Armor: None
Speed: Medium
Life Cost: 1
Bounty: 10
Abilities: Aura (Attack Power)

Purple Paladin Eater
Description: A purple Snapvine plant
HP: 950
Damage: 400-600
Armor: None
Magic Armor: None
Speed: Slow
Life Cost: 2
Bounty: 60
Abilities: Swallows warriors whole

Chimp Rider
Description: A Dark Slayer sized Chimpanzee http://en.wikipedia.org/wiki/Chimpanzee being ridden on by a Savage holding a bamboo fishing pole with a Banana for bait
HP: 720
Damage: 120-190
Armor: None
Magic Armor: None
Speed: Medium
Life Cost: 2
Bounty: 55
Abilities:

Leonite
Description: A Saurian with the head of a Veiled Chameleon http://en.wikipedia.org/wiki/Veiled_chameleon
HP: 560
Damage: 14-26
Armor: Low
Magic Armor: Low
Speed: Slow
Life Cost: 2
Bounty: 50
Abilities: Can only be seen by Mages and Assassins, Can swallow warriors whole from a distance by using its long tongue

More will come, comments would be good but if the Ironhide guys made my ideas a reality, that would be better :D
Last edited by truteal on Wed Jun 12, 2013 4:20 am, edited 52 times in total.
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Re: truteal's ideas

Postby TheHallMonitor » Sat May 26, 2012 4:10 am

Couldn't you have posted this in the enemy ideas topic..... and plus haven't you already posted those suggestion before?
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Re: truteal's ideas

Postby LichLord » Sat May 26, 2012 4:30 am

He probably thought posting them separately would get him more attention...while not noticing people simply didn't find them amusing/original or anything good in that matter...this is just spam really. :\
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Re: truteal's ideas

Postby truteal » Sat May 26, 2012 5:29 am

LichLord wrote:He probably thought posting them separately would get him more attention


Guilty as charged
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Re: truteal's ideas

Postby kilele » Sat May 26, 2012 9:18 am

I like Yeti Cannoner and above all the Dark Bowman, the others already exist in the game, don't they?
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Re: truteal's ideas

Postby truteal » Sat May 26, 2012 10:12 am

No, but I can hope
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Re: truteal's ideas

Postby kilele » Sat May 26, 2012 10:28 am

the dark bowman should be equipped with a huge crossbow according to his size
you may devise some more flying enemies, that's one of the most anticipated enemies for the sequel
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Re: truteal's ideas

Postby truteal » Sat May 26, 2012 10:44 am

That gives me an idea kilele

Gyrocopter
Description: A Bandit wearing an aviator’s hat, goggles and a scarf, riding a Gyrocopter http://www.games-workshop.com/gws/catal ... od1160128a
Health: Less than 1000
Abilities: Flying, Can Throw bombs at warriors from above
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Re: truteal's ideas

Postby kilele » Sat May 26, 2012 12:56 pm

truteal wrote:That gives me an idea kilele

Gyrocopter
Description: A Bandit wearing an aviator’s hat, goggles and a scarf, riding a Gyrocopter http://www.games-workshop.com/gws/catal ... od1160128a
Health: Less than 1000
Abilities: Flying, Can Throw bombs at warriors from above



yeah! i recall a similar idea crossed my mind, a dwarf driving an autogyro

edit:
another cool autogyro vid :)
http://www.youtube.com/watch?v=2tXqWb63UdQ
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Re: truteal's ideas

Postby truteal » Sat May 26, 2012 11:25 pm

Gyrocopters and Autogyros are one and the same

My idea for the endless mode:

Nan'zev: Vez'nan's brother, unlike his brother, he uses his infinite amount of minions to test great generals. In his level you will face wave after wave of enemies, every so often he will make your two most upgraded towers disappear, after 50 or 100 waves he congradulates you and gives you a new mode where you face an endless wave of enemies chosen randomly

Hammerhold should be 30 to 50 waves long (just saying)
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Re: truteal's ideas

Postby kilele » Wed Jul 04, 2012 2:13 am

Crabs! this new enemy of yours has given me an idea, what about sea hermit crabs ?
they might add a bit of strategy since they can hide in their shell which is artillery resisting.
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Re: truteal's ideas

Postby MAppDeveloping » Wed Jul 04, 2012 2:46 am

kilele wrote:Crabs! this new enemy of yours has given me an idea, what about sea hermit crabs ?
they might add a bit of strategy since they can hide in their shell which is artillery resisting.
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An enemy which can hide and resist damage completely will be a great integration to the game
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Re: truteal's ideas

Postby truteal » Wed Jul 04, 2012 5:00 am

I think that would be hard to integrate into the game but thanks for the post, idea and inspiration
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Re: truteal's ideas

Postby Epicazeroth » Wed Jul 04, 2012 4:02 pm

Maybe not all damage. Maybe, like, 100% resist physical, and Med magical.
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Re: truteal's ideas

Postby kilele » Wed Jul 04, 2012 5:12 pm

well we know that the shell is armor-plated (made of some heavy steel alloy) so that can resist projectiles but it would be also cool if these crabs were metallic robots, in that case they might be also immune to magical damage
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Re: truteal's ideas

Postby MAppDeveloping » Wed Jul 04, 2012 5:39 pm

kilele wrote:well we know that the shell is armor-plated (made of some heavy steel alloy) so that can resist projectiles but it would be also cool if these crabs were metallic robots, in that case they might be also immune to magical damage

if it was metallic then they will also be able to resist arrow damage
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Re: truteal's ideas

Postby kilele » Wed Jul 04, 2012 7:15 pm

well this terminator could be a cyborg with both biological and artificial elements,
and would be a sitting duck for the underused Tesla x104
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Re: truteal's ideas

Postby truteal » Fri Jul 20, 2012 4:37 am

Bump because I just updated it
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Re: truteal's ideas

Postby jetster1 » Sun Jul 22, 2012 9:46 pm

wow i love your ideas keep posting more they are great.
ME-I am a ninja you know that right?
NOT NINJA PERSON- No you are not.
ME-Oh yeah? did you just see me do that.
NOT NINJA PERSON-Do what?
ME-My point exactly.
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Re: truteal's ideas

Postby truteal » Wed Jul 25, 2012 7:36 am

jetster1 wrote:wow i love your ideas keep posting more they are great.


Thanks and just wondering, what are your favorite ideas?
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