btw love annoying husks and their cute eyes as well
hd quality link: http://youtu.be/JUm8itri3xU?hd=1

Epicazeroth wrote:Question: Is it better to only use Soldiers to slow down Greenmuck?
usplol wrote:I am desperate on Iron normal without premium stuff(flash version). I could only stand until second Demon Imp wave... upset.
It is actually not easy even with premium content. About 15 tries for me . I tried to nuke Swamp with death ray, but it is a very poor demonstration of targeting system of KR. Wizard will always cast beam on zombies rather than Swamps which is so upset.
Ive been playing Bloons TD for a while, its not perfect but as least it allows players to pick out strong enemy. Hopefully the designer of KR2 will develop a proper targeting system.
suin wrote:No earth elements, and that's the trick!
LichLord wrote:suin wrote:No earth elements, and that's the trick!
Why no earth elements? Their aoe attack is nice and they can stand up very well against swamp things while you take em down, not to mention they stall the boss very good as well. Plus they benefit from the halved physical armors that their supporting sorcerer towers around cause. I always put em before the big berthas in the path so they halve armor before the nuking and also stall them there.
semagedih wrote:LichLord wrote:suin wrote:No earth elements, and that's the trick!
Why no earth elements? Their aoe attack is nice and they can stand up very well against swamp things while you take em down, not to mention they stall the boss very good as well. Plus they benefit from the halved physical armors that their supporting sorcerer towers around cause. I always put em before the big berthas in the path so they halve armor before the nuking and also stall them there.
*SPOILER ALERT*
Mainly because any deaths on the map = more units to deal with out of the slime pool. And Earth Elemental deaths create Swap Things, which are the hardest to deal with. Not a problem on Normal or Heroic, but makes things extremely difficult on Iron.
semagedih wrote:LichLord wrote:suin wrote:No earth elements, and that's the trick!
Why no earth elements? Their aoe attack is nice and they can stand up very well against swamp things while you take em down, not to mention they stall the boss very good as well. Plus they benefit from the halved physical armors that their supporting sorcerer towers around cause. I always put em before the big berthas in the path so they halve armor before the nuking and also stall them there.
*SPOILER ALERT*
Mainly because any deaths on the map = more units to deal with out of the slime pool. And Earth Elemental deaths create Swap Things, which are the hardest to deal with. Not a problem on Normal or Heroic, but makes things extremely difficult on Iron.

Julian wrote:I don't see how you can complete campaign mode with only artillery,
as someone said. Too... many... treants. But maybe he did not do so
on normal mode without premium content, nor heroes? Anyway, I am
still stuck on Iron mode. Once I died of the last demon hound, just
when everything seemed under control. Grumble.
Clownsaresoevil wrote:Julian wrote:I don't see how you can complete campaign mode with only artillery,
as someone said. Too... many... treants. But maybe he did not do so
on normal mode without premium content, nor heroes? Anyway, I am
still stuck on Iron mode. Once I died of the last demon hound, just
when everything seemed under control. Grumble.
I'm with you on that one. His has to be the hardest iron mode for sure!
LichLord wrote:Clownsaresoevil wrote:Julian wrote:I don't see how you can complete campaign mode with only artillery,
as someone said. Too... many... treants. But maybe he did not do so
on normal mode without premium content, nor heroes? Anyway, I am
still stuck on Iron mode. Once I died of the last demon hound, just
when everything seemed under control. Grumble.
I'm with you on that one. His has to be the hardest iron mode for sure!
It is indeed, I would say that in iron mode is the only stage in which I've notice that premium does the difference, I could clear it with premium but it was still tough. Without premium its a different story...every barracks are a risk of creating more enemies to defeat and the freaking demon portal is annoying without archers to clear them...otherwise the barracks would do a nice job without their explosions creating more husks to kill as a result.
Devs, you did a wonderful job in this iron challenge its the best ever, I still haven't been able to beat iron without premium lol.
semagedih wrote:LichLord wrote:suin wrote:No earth elements, and that's the trick!
Why no earth elements? Their aoe attack is nice and they can stand up very well against swamp things while you take em down, not to mention they stall the boss very good as well. Plus they benefit from the halved physical armors that their supporting sorcerer towers around cause. I always put em before the big berthas in the path so they halve armor before the nuking and also stall them there.
*SPOILER ALERT*
Mainly because any deaths on the map = more units to deal with out of the slime pool. And Earth Elemental deaths create Swap Things, which are the hardest to deal with. Not a problem on Normal or Heroic, but makes things extremely difficult on Iron.
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