Rotten Forest

For the King!

Re: Rotten Forest

Postby kilele » Fri Apr 27, 2012 10:10 pm

I'm playing as always with few upgrades to enjoy it longer so i haven't seen all the enemies at least personally: here you can see the rotten forest on ipad! contains spoilers, i recommend not to pay attention to the towers arrangement :)
btw love annoying husks and their cute eyes as well

hd quality link: http://youtu.be/JUm8itri3xU?hd=1

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Re: Rotten Forest

Postby Winzentween » Sat Apr 28, 2012 3:34 am

I like it, I love that it is hard....real hard....like if it was a stone it be granite or a gem, diamond or a fictional hero...mr t? It's hard and I can't finish it though I've tried too many times now..... :cry:
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Re: Rotten Forest

Postby TheHallMonitor » Sat Apr 28, 2012 6:00 am

This new level is awesome!! Right now I'm stuck on heroic challenge.
I hardly get to play since my dad has his day off today, so I'm pretending to read a book in my room.
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Re: Rotten Forest

Postby Forshnickt » Sat Apr 28, 2012 8:23 am

I passed through heroic without the money heroes, but I'm stuck on iron. I'm not sure if it's doable unless you use the dwarf hero. The wave is extreme. I'll probably keep goin with buying the new heroes for another week or so, but it's not looking good so far
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Re: Rotten Forest

Postby semagedih » Sat Apr 28, 2012 11:34 am

Very fun level. Without premium, beat it with 20-lives and heroic challenge on first try (flash version, so no heroes). However, the Iron Challenge was very, very tricky. Had to resort to enabling Premium just to see if it even could be beat, but it still took me about 15 or so tries. Trying to beat Iron without premium now, but it's a struggle :)
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Re: Rotten Forest

Postby Julian » Sat Apr 28, 2012 11:39 am

Same here, still stuck on iron mode (flash version), on normal without premium content.
And I did not even encounter Swamp Things there yet! Depressing :P
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Re: Rotten Forest

Postby Epicazeroth » Sat Apr 28, 2012 12:29 pm

Question: Is it better to only use Soldiers to slow down Greenmuck?
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Re: Rotten Forest

Postby usplol » Sat Apr 28, 2012 1:41 pm

I am desperate on Iron normal without premium stuff(flash version). I could only stand until second Demon Imp wave... upset.

It is actually not easy even with premium content. About 15 tries for me . I tried to nuke Swamp with death ray, but it is a very poor demonstration of targeting system of KR. Wizard will always cast beam on zombies rather than Swamps which is so upset.

Ive been playing Bloons TD for a while, its not perfect but as least it allows players to pick out strong enemy. Hopefully the designer of KR2 will develop a proper targeting system.
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Re: Rotten Forest

Postby LichLord » Sat Apr 28, 2012 3:28 pm

Epicazeroth wrote:Question: Is it better to only use Soldiers to slow down Greenmuck?


Personally the sorcerer's golems did the job more than well done for me, as I didn't even use barracks, only 3 big berthas at the choke point, arcane wizard at the end with max teleport and the rest was sorcerer mages so everything entered the chokepoint with half armor weakend for the assault, not to mention the golems kept everything there and were accomodated to stall the boss with additional sorcerer towers up ahead in his path.
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Re: Rotten Forest

Postby suin » Sat Apr 28, 2012 5:34 pm

usplol wrote:I am desperate on Iron normal without premium stuff(flash version). I could only stand until second Demon Imp wave... upset.

It is actually not easy even with premium content. About 15 tries for me . I tried to nuke Swamp with death ray, but it is a very poor demonstration of targeting system of KR. Wizard will always cast beam on zombies rather than Swamps which is so upset.

Ive been playing Bloons TD for a while, its not perfect but as least it allows players to pick out strong enemy. Hopefully the designer of KR2 will develop a proper targeting system.

No earth elements, and that's the trick!
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Re: Rotten Forest

Postby LichLord » Sat Apr 28, 2012 6:52 pm

suin wrote:No earth elements, and that's the trick!


Why no earth elements? Their aoe attack is nice and they can stand up very well against swamp things while you take em down, not to mention they stall the boss very good as well. Plus they benefit from the halved physical armors that their supporting sorcerer towers around cause. I always put em before the big berthas in the path so they halve armor before the nuking and also stall them there.
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Re: Rotten Forest

Postby semagedih » Sat Apr 28, 2012 7:55 pm

LichLord wrote:
suin wrote:No earth elements, and that's the trick!


Why no earth elements? Their aoe attack is nice and they can stand up very well against swamp things while you take em down, not to mention they stall the boss very good as well. Plus they benefit from the halved physical armors that their supporting sorcerer towers around cause. I always put em before the big berthas in the path so they halve armor before the nuking and also stall them there.


*SPOILER ALERT*

Mainly because any deaths on the map = more units to deal with out of the slime pool. And Earth Elemental deaths create Swap Things, which are the hardest to deal with. Not a problem on Normal or Heroic, but makes things extremely difficult on Iron.
Last edited by semagedih on Sat Apr 28, 2012 8:26 pm, edited 2 times in total.
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Re: Rotten Forest

Postby Clownsaresoevil » Sat Apr 28, 2012 8:21 pm

semagedih wrote:
LichLord wrote:
suin wrote:No earth elements, and that's the trick!


Why no earth elements? Their aoe attack is nice and they can stand up very well against swamp things while you take em down, not to mention they stall the boss very good as well. Plus they benefit from the halved physical armors that their supporting sorcerer towers around cause. I always put em before the big berthas in the path so they halve armor before the nuking and also stall them there.


*SPOILER ALERT*

Mainly because any deaths on the map = more units to deal with out of the slime pool. And Earth Elemental deaths create Swap Things, which are the hardest to deal with. Not a problem on Normal or Heroic, but makes things extremely difficult on Iron.


Woah. :o
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Re: Rotten Forest

Postby LichLord » Sat Apr 28, 2012 8:38 pm

semagedih wrote:
LichLord wrote:
suin wrote:No earth elements, and that's the trick!


Why no earth elements? Their aoe attack is nice and they can stand up very well against swamp things while you take em down, not to mention they stall the boss very good as well. Plus they benefit from the halved physical armors that their supporting sorcerer towers around cause. I always put em before the big berthas in the path so they halve armor before the nuking and also stall them there.


*SPOILER ALERT*

Mainly because any deaths on the map = more units to deal with out of the slime pool. And Earth Elemental deaths create Swap Things, which are the hardest to deal with. Not a problem on Normal or Heroic, but makes things extremely difficult on Iron.


I hadn't thought about it that way. :o

No wonder I had so many swamp things in my levels compared to others who barely had a few in their vids.

Most of the swamp things were either polymorphed, death rayed, or
teleported back to the death zone to die anyways so I guess I didn't mind.
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Re: Rotten Forest

Postby Julian » Sat Apr 28, 2012 8:59 pm

I don't see how you can complete campaign mode with only artillery,
as someone said. Too... many... treants. But maybe he did not do so
on normal mode without premium content, nor heroes? Anyway, I am
still stuck on Iron mode. Once I died of the last demon hound, just
when everything seemed under control. Grumble.
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Re: Rotten Forest

Postby Clownsaresoevil » Sat Apr 28, 2012 9:08 pm

Julian wrote:I don't see how you can complete campaign mode with only artillery,
as someone said. Too... many... treants. But maybe he did not do so
on normal mode without premium content, nor heroes? Anyway, I am
still stuck on Iron mode. Once I died of the last demon hound, just
when everything seemed under control. Grumble.


I'm with you on that one. His has to be the hardest iron mode for sure!
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Re: Rotten Forest

Postby LichLord » Sat Apr 28, 2012 9:22 pm

Clownsaresoevil wrote:
Julian wrote:I don't see how you can complete campaign mode with only artillery,
as someone said. Too... many... treants. But maybe he did not do so
on normal mode without premium content, nor heroes? Anyway, I am
still stuck on Iron mode. Once I died of the last demon hound, just
when everything seemed under control. Grumble.


I'm with you on that one. His has to be the hardest iron mode for sure!


It is indeed, I would say that in iron mode is the only stage in which I've notice that premium does the difference, I could clear it with premium but it was still tough. Without premium its a different story...every barracks are a risk of creating more enemies to defeat and the freaking demon portal is annoying without archers to clear them...otherwise the barracks would do a nice job without their explosions creating more husks to kill as a result.

Devs, you did a wonderful job in this iron challenge its the best ever, I still haven't been able to beat iron without premium lol.
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Re: Rotten Forest

Postby Clownsaresoevil » Sun Apr 29, 2012 12:17 am

LichLord wrote:
Clownsaresoevil wrote:
Julian wrote:I don't see how you can complete campaign mode with only artillery,
as someone said. Too... many... treants. But maybe he did not do so
on normal mode without premium content, nor heroes? Anyway, I am
still stuck on Iron mode. Once I died of the last demon hound, just
when everything seemed under control. Grumble.


I'm with you on that one. His has to be the hardest iron mode for sure!


It is indeed, I would say that in iron mode is the only stage in which I've notice that premium does the difference, I could clear it with premium but it was still tough. Without premium its a different story...every barracks are a risk of creating more enemies to defeat and the freaking demon portal is annoying without archers to clear them...otherwise the barracks would do a nice job without their explosions creating more husks to kill as a result.

Devs, you did a wonderful job in this iron challenge its the best ever, I still haven't been able to beat iron without premium lol.

*spoiler*

Use all Mage towers, upgrading each one once, from front to back. Make sure you time rain of fire only when your just about overwhelmined. Good luck!!
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Re: Rotten Forest

Postby awietheplayer » Sun Apr 29, 2012 1:43 am

It's to hard I can't handle the gargoyle and demon imps
its simple visit my dragon or die
visit my dragon ----> Image <-------
Or Here another one
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Re: Rotten Forest

Postby suin » Sun Apr 29, 2012 2:30 am

semagedih wrote:
LichLord wrote:
suin wrote:No earth elements, and that's the trick!


Why no earth elements? Their aoe attack is nice and they can stand up very well against swamp things while you take em down, not to mention they stall the boss very good as well. Plus they benefit from the halved physical armors that their supporting sorcerer towers around cause. I always put em before the big berthas in the path so they halve armor before the nuking and also stall them there.


*SPOILER ALERT*

Mainly because any deaths on the map = more units to deal with out of the slime pool. And Earth Elemental deaths create Swap Things, which are the hardest to deal with. Not a problem on Normal or Heroic, but makes things extremely difficult on Iron.

:lol:
Yeah, I had 3 tries or so and found the horrible thing. Believe me , no earth golems will make the iron challenge way more easier than you guys have expected actually.

Well done, devs!!!....again!
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