Strange damage ranges

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Strange damage ranges

Postby Julian » Fri Mar 16, 2012 1:42 pm

Inspired by Suin, I had a look at the damage done by non-upgraded Tesla Towers
against Ogres (as Ogres have no armor nor magical resistance).

The hits were as follows:
91, 104, 52, 91
65, 78, 91, 91
78, 91, 78, 78
65, 78, 91, 104
65, 91, 65, 91

The weird thing is that the only hits that can be done seem to be 52, 65, 78, 91 and 104.
These five numbers are all 'multiplies' of 13 (52 = 4*13, 65 = 5*13, 78 = 6*13, 91 = 7*13, 104 = 8*13).

Now the Tesla Tower description says the damage range is 66-132:
Image

And the 'upgrade to Tesla Tower' button says the damage range is 61-116:
Image

At first I just wanted to post about this difference in these two descriptions, but
when I looked in it further it seemed even weirder... both damage ranges seem incorrect,
it should be 52-104. This may be the case with more towers, anyone knows? :D
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Re: Strange damage ranges

Postby meowlala » Fri Mar 16, 2012 2:23 pm

Interesting, a level 0 ranger with no upgrades did this:

4,6,3,4,5,6,6,6,6,6,3,5,5,4,6

Why did it sometimes do 3 damage?
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Re: Strange damage ranges

Postby Goldenrhino » Fri Mar 16, 2012 2:39 pm

Hooooo boy, if this is true, this will really mess up the Kingdom Rush Wiki... :shock:
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Re: Strange damage ranges

Postby suin » Fri Mar 16, 2012 3:44 pm

The weird thing is that the only hits that can be done seem to be 52, 65, 78, 91 and 104.


The 52 dmg seems quite absurd since the lower bound is 61 by the description tag. But considering you've activated no star upgrades, will u plz check if it was caused by a chain lightning while the Ogre was not the first target?

Interesting, a level 0 ranger with no upgrades did this:

4,6,3,4,5,6,6,6,6,6,3,5,5,4,6


The dmg done by a ranger is 13-19, and I dunno why the figures are not in the spectrum...
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Re: Strange damage ranges

Postby delebru » Fri Mar 16, 2012 3:48 pm

Goldenrhino wrote:Devs, illuminate us!

I'll tell the other guys about this to see if they can illuminate you, because I can't :P
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Re: Strange damage ranges

Postby Julian » Fri Mar 16, 2012 4:51 pm

At first I tried this with all upgrades bought, now I did the same without any upgrades.

With upgrades
91, 104, 52, 91
65, 78, 91, 91
78, 91, 78, 78
65, 78, 91, 104
65, 91, 65, 91

(1 * 52 : 4 * 65 : 5 * 78 : 8 * 91 : 2 * 104 => average: 81.9)

Without upgrades
65, 78, 65, 65
78, 65, 52, 65
52, 65, 52, 65
91, 78, 65, 65
78, 91, 78, 78

(3 * 52 : 9 * 65 : 6 * 78 : 2 * 91 : 0 * 104 => average: 69,55)

So, without upgrades you still get the same hits, but on average they are
lower... just as you would expect, as we we do not have the 'concentrated fire'
upgrade for extra artillery damage. The description of the Tesla Tower and the
'upgrade to Tesla Tower' button say the following without this upgrade:

Image
(60-120 instead of 66-132)
Image
(55-105 instead of 61-116)

No matter what upgrades, the average damage of a Tesla Tower seems to be lower
than you would expect, looking at the damage ranges in the description...
(@Suin, I am sure these 52 hits are direct hits on an Ogre, and not chain hits C:)

Suin wrote:
Interesting, a level 0 ranger with no upgrades did this:

4,6,3,4,5,6,6,6,6,6,3,5,5,4,6


The dmg done by a ranger is 13-19, and I dunno why the figures are not in the spectrum...

He means a level 1 archer tower ^^
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Re: Strange damage ranges

Postby TheHallMonitor » Sat Mar 17, 2012 9:29 pm

With arcane mages the damages were all multiples of 10. Was this intended or accidental?
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Re: Strange damage ranges

Postby suin » Sun Mar 18, 2012 1:50 am

TheHallMonitor wrote:
With arcane mages the damages were all multiples of 10. Was this intended or accidental?


Yeah, I found this. It should be intended, and only the devs could tell us...^^
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Re: Strange damage ranges

Postby delebru » Mon Mar 19, 2012 6:33 pm

Julian wrote:Now the Tesla Tower description says the damage range is 66-132:
Image

And the 'upgrade to Tesla Tower' button says the damage range is 61-116:
Image

Lito just fixed that! It will be effective with the next update.
Damages will be checked later.
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Re: Strange damage ranges

Postby TheHallMonitor » Thu Mar 22, 2012 4:35 am

Lol nice avatar delebru :lol:
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Re: Strange damage ranges

Postby delebru » Thu Mar 22, 2012 2:21 pm

TheHallMonitor wrote:Lol nice avatar delebru :lol:

:D :D :D
I chose a sheep and gonza did this, he is a genius :P
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Re: Strange damage ranges

Postby LichLord » Thu Mar 22, 2012 2:38 pm

delebru wrote:
TheHallMonitor wrote:Lol nice avatar delebru :lol:

:D :D :D
I chose a sheep and gonza did this, he is a genius :P


Your not dying when I click you though, you cheater! D:
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Re: Strange damage ranges

Postby delebru » Thu Mar 22, 2012 2:59 pm

LichLord wrote:Your not dying when I click you though, you cheater! D:

You just messed with the wrong sheep! :twisted:

:mrgreen:
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Re: Strange damage ranges

Postby Julian » Thu Mar 22, 2012 4:29 pm

delebru wrote:
LichLord wrote:Your not dying when I click you though, you cheater! D:

You just messed with the wrong sheep! :twisted:

:mrgreen:

Watch out LichLord, you might be the one exploding in this case!
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Re: Strange damage ranges

Postby DragonKnight » Thu Mar 22, 2012 7:33 pm

KUNG FU ACTION SHEEP!
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Re: Strange damage ranges

Postby Epicazeroth » Thu Mar 22, 2012 7:58 pm

Julian wrote:
delebru wrote:
LichLord wrote:Your not dying when I click you though, you cheater! D:

You just messed with the wrong sheep! :twisted:

:mrgreen:

Watch out LichLord, you might be the one exploding in this case!

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Re: Strange damage ranges

Postby LichLord » Thu Mar 22, 2012 10:42 pm

Julian wrote:
delebru wrote:
LichLord wrote:Your not dying when I click you though, you cheater! D:

You just messed with the wrong sheep! :twisted:

:mrgreen:

Watch out LichLord, you might be the one exploding in this case!


I thought you were the one with the exploding avatar. :P
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Re: Strange damage ranges

Postby Julian » Thu Mar 22, 2012 10:43 pm

Luckily I am not J.T. , I am just a brave paladin called Sir Julian! :D
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Re: Strange damage ranges

Postby LichLord » Thu Mar 22, 2012 10:46 pm

Well in any case my undead minions would be the ones exploding while following my orders! :twisted:
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Re: Strange damage ranges

Postby DragonKnight » Thu Mar 22, 2012 11:50 pm

Meh my 223 could beat that
And I would be exploding you on Call of Duty and Halo
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