Strike Force Heroes

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Re: Strike Force Heroes

Postby mw3blackopsfan » Sat Apr 21, 2012 5:03 pm

TheHallMonitor wrote:
mw3blackopsfan wrote:http://sky9games.com/forum/topic.php?id=162&page=1
This is where i found it

Oh sweet didn't see that. I love the fact that you are able to switch classes in game.
Can't wait until it's done :D

ya, sounds great for experimenting and also for changing due to the situation
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Re: Strike Force Heroes

Postby TheHallMonitor » Sat Apr 21, 2012 5:11 pm

They really should add mobility rules to make weapons like launchers and machine guns less overpowered.
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Re: Strike Force Heroes

Postby mw3blackopsfan » Sat Apr 21, 2012 5:51 pm

TheHallMonitor wrote:They really should add mobility rules to make weapons like launchers and machine guns less overpowered.

I think the devs may have said they will
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Re: Strike Force Heroes

Postby REDBULL » Sat Apr 21, 2012 6:12 pm

mw3blackopsfan wrote:
TheHallMonitor wrote:They really should add mobility rules to make weapons like launchers and machine guns less overpowered.

I think the devs may have said they will

Good cuz it would make a lot of sense to have those fixes. Well they said it is VERY CLOSE to being
done like last month so this month or early next month I would expect a release!
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Re: Strike Force Heroes

Postby mw3blackopsfan » Sat Apr 21, 2012 6:25 pm

Exactly!
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Re: Strike Force Heroes

Postby mw3blackopsfan » Sun Apr 22, 2012 1:29 am

REDBULL wrote:
mw3blackopsfan wrote:
TheHallMonitor wrote:They really should add mobility rules to make weapons like launchers and machine guns less overpowered.

I think the devs may have said they will

Good cuz it would make a lot of sense to have those fixes. Well they said it is VERY CLOSE to being
done like last month so this month or early next month I would expect a release!

Yeah, i cant wait for the game to come out, but i dont want there to be jumping penalies, just speed
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Re: Strike Force Heroes

Postby TheHallMonitor » Sun Apr 22, 2012 1:31 am

Ya jumping penalties would be lame :\
I wonder if this game will have double jump. Probably not as it's more realistic.
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Re: Strike Force Heroes

Postby mw3blackopsfan » Sun Apr 22, 2012 1:55 am

Im not sure, that was almost everyones tactic and taking it out would ruin the game
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Re: Strike Force Heroes

Postby mw3blackopsfan » Sun Apr 22, 2012 2:00 am

If no double jump, jumping should be extremely high like in the thing-thing series
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Re: Strike Force Heroes

Postby TheHallMonitor » Sun Apr 22, 2012 3:44 am

They should add a survival mode. Like you keep going until you lose all your lives.
It would be an awesome way to gain money don't ya think
Last edited by TheHallMonitor on Mon Jun 18, 2012 3:40 am, edited 1 time in total.
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Re: Strike Force Heroes

Postby REDBULL » Sun Apr 22, 2012 3:51 am

TheHallMonitor wrote:They should add a survival mode. Like you keep going until you lose all your live
It would be an awesome way to gain money don't ya think

YEs it would. It would be a bit like the quick round in raze 2 except neverending!
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Re: Strike Force Heroes

Postby mw3blackopsfan » Sun Apr 22, 2012 4:14 am

TheHallMonitor wrote:They should add a survival mode. Like you keep going until you lose all your live
It would be an awesome way to gain money don't ya think

Ya, plus xp for leveling up
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Re: Strike Force Heroes

Postby mw3blackopsfan » Sun Apr 22, 2012 8:42 pm

Exactly what game mode will you play first???
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Re: Strike Force Heroes

Postby REDBULL » Sun Apr 22, 2012 8:58 pm

Just like in raze 2 I will do survival and reach the highest rank and buy all the best stuff then go into campaign. Thats how I always play games!
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Re: Strike Force Heroes

Postby TheHallMonitor » Sun Apr 22, 2012 9:13 pm

I always do the campaign first, and if I find a level that is extremely hard or calls for a specific item then I do quickmatch.
After the campaign is done then it's all about unlocking everything possible :D
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Re: Strike Force Heroes

Postby mw3blackopsfan » Sun Apr 22, 2012 9:22 pm

I always play teamdeath matchfirst to get the feel of the game speed and find the best class possible
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Re: Strike Force Heroes

Postby mw3blackopsfan » Sun Apr 22, 2012 11:55 pm

http://sky9games.com/images/forum/03-25-12/1.png
this looks like a pretty good starting class, but i will probably change the color and possibly the kill streak
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Re: Strike Force Heroes

Postby TheHallMonitor » Mon Apr 23, 2012 12:05 am

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Assassins rule :D

NOTE: The stats on the weapons are bugged, those are not the real stats
(I love how the katana's damage goes off the bar)
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Re: Strike Force Heroes

Postby mw3blackopsfan » Mon Apr 23, 2012 12:47 am

TheHallMonitor wrote:Image
Assassins rule :D

NOTE: The stats on the weapons are bugged, those are not the real stats
(I love how the katana's damage goes off the bar)

This is my secondary class
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Re: Strike Force Heroes

Postby mw3blackopsfan » Mon Apr 23, 2012 12:51 am

mw3blackopsfan wrote:
TheHallMonitor wrote:Image
Assassins rule :D

NOTE: The stats on the weapons are bugged, those are not the real stats
(I love how the katana's damage goes off the bar)

This is my secondary class

Oops...
I meant for death matches :oops:
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