43 (1.0.5) Oct 16, 2025


Bug Fixes:

  • Sudden in-game crash related to Beresad and instant-kill effects, mostly occurring on Bandits Arena.
  • Purchase flow and communication refinements for a smoother transaction experience.
  • Crash occurring after closing the app.
  • Localization issue causing Alleria’s description to display incorrectly.
  • Other stability improvements
     

42 (1.0.4) Oct 14, 2025 
 

Bug Fixes

  • Crash when clicking Cancel on a match (an Onslaught event remained stuck).,
  • Exploit where players could disconnect and still gain trophies.,
  • Infinite loading issue after tutorial.,
  • Crash when opening the leaderboard before visiting the Trophy Road.,
  • Crash when tapping the “+” symbol without first opening the Shop.,
  • Missions’ end date and progress reload issues.
     

 

40 (1.0.2) Oct 10, 2025 


Bug Fixes

  • Stability improvements
     

39 (1.0.1) Oct 9, 2025 


Metagame

  • Max Card Level was increased to 15

  • Max Player Level was increased to 70

  • Maxed cards drawn in chests now give a gold amount per copy

    • 5 gold per Common, 30 gold per Rare, 300 gold per Epic, 10000 gold per Legendary

  • Battle Chests now have increased Legendary chances and also provide Event Tickets

  • Daily and Weekly Mission rewards were changed. They now also give Event Tickets.

  • Trophy Road rewards were updated

    • 750 Trophies now give Event Tickets

    • 950 Trophies now give 20 Gems

Towers

  • Tesla: Damage significantly reduced, but Thunder stun duration increased.

  • Rangers Hideout (Verdant Defenders): Slightly increased health and cooldown; pack size increased back to 3 Wulf Ents.

  • Death Rider: Cooldown slightly reduced.

  • General Attack Damage Scaling: Revamped scaling for many tower and hero attacking skills to better match unit health progression.

  • Hunter Outpost: Hunting Eagle attack cooldown reduced.

  • Glacial Druid: Frost Path slow percentage reduced; Ice Storm cost increased and duration decreased. Frost Giant nerfed overall.

  • Battle Mecha (All Levels): Legendary Skill (Proximity Mines) cooldown significantly increased, extra mine removed, and damage reduced. A global limit for mines on the stage was implemented. Missile price increased and damage greatly reduced.

  • Royal Archers: Armor Piercer skill damage significantly increased.

  • General Scaling Overhaul: Decreased extra strength per card rarity and adjusted scaling for higher Arena difficulties and Booster levels.

  • Barracks: Received an overall buff to improve viability.

  • General Stun Tower: Power nerfed.

  • Dwarven Artillery: Damage increased, but T.A.R. stun duration reduced.

  • Archery Scouts: Buffed HP, base damage, target practice damage, critical hit chance.

Heroes

  • Ashbite: Legendary Skill (Scorching Meteors) damage reduced.

  • Eiskalt: Attack cooldown increased and damage slightly adjusted. Legendary Skill cooldown reduced but duration decreased; slow duration increased.

  • Alleria: Slight buff to HP and damage

Boosters

  • Mighty Towers: Power level-up percentages at levels 2+ have been reduced.

  • Warmadillos: Levels 2 and 3 slightly buffed, level 4 nerfed.

Spells

  • Damage spells have received a general nerf to their damage output and cooldowns.

Bug Fixes

  • Fixed a critical bug where all tower damage buffs (e.g., from Dierdre, Mighty Towers booster) were being applied double, significantly reducing unintended power.