General, the drums don't lie!
Season 4: Warbeat Rumble is here, and the battlefield will never sound the same again. This season brings the most versatile tower we've ever added to Kingdom Rush Battles. Let’s dive right into Season 4!
What's waiting for you in the pass:

- NEW Legendary Tower: Say hello to the Elephant Stompguard, an archer and support tower that stuns nearby enemies with every stomp. This may be the most versatile in our decks yet! You can switch its entire role mid-battle. Go from War Mode to Drum Mode, buffing attack speed and reducing damage your units take.
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New cosmetics: Make your profile shine with new avatars, emotes, banners, and titles. Unlock the amazing Community-Designed Avatars from the Discord Contest!
- More improvements: We've completely overhauled the scoring system, dive into all the details here! And that's not all: rewards for the brand-new Kingdoms season are coming in-game soon, along with a bunch of long-awaited features you won't want to miss!
🥁 Season Card: Elephant Stompguard

Perks
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Cannon Pulse - Decrease Skill Cooldowns for Artillery towers
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Heroic Might - Increase Hero Damage
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Passive Skills
SEISMIC STRIDE: Each step of the Elephant stuns enemies in an area nearby.
WAR OR DRUMS: The tower can switch between Support Mode and Ranged Mode:
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War Mode: Default setting. The archer(s) attack nearby enemies with arrows.
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Drum Mode: Constantly beat the drums, increasing the attack speed of towers and units near the elephant and reducing the damage buffed units receive.
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Defense Skill - STOMPING GROUNDS: Every few seconds, the elephant rears up on its hind legs, slamming the ground to create a large area of damage and stun.
Attack Skill - CRAZY MY BEAT: Every few seconds, the crew starts playing the drums, increasing the movement speed of a group of creeps on the opponent’s side.
Ready to stomp the battlefield?
The Aszare Desert is calling!


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